


In my loot spawn system, you will not find loot spawned 3+ meters up in the air which is unobtainable, nor loot that has disappeared underneath the floor/terrain. Sometimes it can be scripted/coded to correct it, but other times not. This is due to the physics in the Arma 3 engine.

9 times out of 10, the item will glitch back into the floor/terrain. if you encounter any loot that seems to be glitched into the floor/terrain below, pick the item up and drop it again. Within the Arma 3 engine, it is hard to properly calculate the relative position for each item, whether on the ground, or on a surface (2nd and 3rd level buildings), sometimes the "loot" can glitch just below or just above the surface.Įxample.
